Author:[SS]Sangar/[PwN]Lone <------------- Yes new tag + new name.
E-mail:drasga@hotmail.com       Xfire: warlordkillsall
Map_Name:Covenant Base v1.1 Update


Info: Ok this map plays like a single player scenario or skirmish fighting against bots, these bots
have a big base around and in the blue base, you dont wanna spawn there. In the Red base there
is a bunch of marines who help you fight the covenant, trust me, you'll need them!


Note:If you really wanna be a daredevil then go ahead and spawn in the blue base, you ARE going to die.




Credits:Nexus(Bungie/Gearbox) For the multiplayer scenario tags and the really good game known as Halo.

     

            I Hope you enjoy this map,
                                                        [PwN]Lone






Installation process:Drag the covenantbase.map file into your halo ce maps folder located in ure Halo CE directory normally: C:\Program Files\Microsoft Games\Halo Custom Edition\Maps.


Update: Bugs have been fixed includes:
You dont play as a flood anymore. (My fault for messing with character tags lol)
Grunts shouldn't be invincible anymore.
Changes: Removed the Grunts on the small platforms on each side of the bridge.
Added various Covenant Scenery
Added new sky
Added particle effect to map (snow)
Removed Flamethrowers (Caused bug where you couldn't pick up any weapon after picking up Flamethrower)
Added some Covenant Torches for lighting


Bugs: None that I have found, mail me if you find any.

Beta Testers: [PwN]Thor
                      [PwN]Dez
                      Cyril "Chief" Abraham



MAP IS NOW PROTECTED!!!






*********************LOOK OUT FOR NEXT UPDATE********************************









The next update I will be making will probably include some H3 and H2 styled weapons, dont expect these to be perfect because they are far from it. I wanted 2 make H3 and H2 tags myself instead of downloading them, which was a great
learning experience for me. Dont expect anytihng fantastic from them I tried to base them off the game as much as I could.V1.2 will also include some other minor fixes including with Ai e.t.c.  Next update is due out in __/__/__       <------------- I'm leaving it like that because im not sure when I will release it 